Destiny 2: Niobe Labs Guide and Keycode Solutions

Niobe Labs has finally, after many days, been
cleared, thanks to a much more clear “code” from Bungie which t hey revealed very recently. But the Niobe Labs event is still a somewhat
difficult event even with all of the codes, even if the rewards of an exotic ghost and
emblem aren’t exactly getting people jumping out of their seats. Today, I’m gonna show you how to clear this
event. First off, your entire team is going to need
the kinetic bow The Spiteful Fang from Izanami Forge, the arc sniper Tatara Gaze from Gofannon,
and the void machine gun Hammerhead from Volundr. These are the powerful frames you can make
from Ada when offered. You don’t need to use all of them at once,
each person should have 1 of the 3 equipped. You’ll also need additional elemental weapons
for the final stage. Before we begin, I and I’m sure most of the
community, would like to thank the entire Raid Secrets Discord and Subreddit for piecing
together the final code, send all of your love that way, I’m just explaining what to
do. To even START the event, you need to do a
series of code activations in Niobe Labs. Around the room are many symbols only visible
through the scopes of certain weapons: the bow, the sniper and the machine gun. The bow’s main position will be in the bottom
right section of the room facing towards the middle, the sniper’s position will be the
bottom mid-left section of the room facing towards the middle, and the machine gun’s
position will be in the top middle section of the room facing back towards the entrance. Linked in the description are images of the
various symbols for each weapon. If you’re aiming a machine gun, you can only
see the machine gun symbols. As for loadouts to bring, if you’re using
the sniper or machine gun for the puzzles, you’re not gonna want to switch those too
much. In terms of power weapons, I’ve seen a lot
of things work, machine guns, Whisper, you’re not too limited here, especially because this
event drops ammo pretty well. In terms of subclass selection, Well of Radiance
is really good here, tether is really good here, Hallowfire Heart Sunbreakers are really
good here, generally speaking: buffs and debuffs are really good, but you can roll with almost
any kind of group and be alright. To start the puzzle, there are 3 steps. The first step is to shoot the rock symbol,
the wind symbol and the fire symbol quickly, in that order. For those interested in WHY these are the
answers to the codes, I may make a video on that, but it’ll take a while to explain everything. I would check out the post in the description
if you want to read up on it right now. The second step is to input 3 longer sequences. Everyone can do this at the same time, there
is no order. For the Spireful Fang bow, stand on the sun,
or solar grenade looking thing and shoot the paper, trees, water and rose in that order,
then move to the wind and shoot the paper 2 times. For the Tatara Gaze sniper, first, stand on
the Tiger and shoot the Fish, which is another symbol on the ground, then the lotus, then
the temple. Next, stand on the dragon and shoot the gateway,
rabbit, bamboo and temple. Then, stand on fish and shoot the lotus. For the Hammerhead machine gun, stand on moon
and shoot the following in this order: T, +, H, R, E, B, F, L, U, +. When this step is done correctly, you’ll hear
another ding noise. The third step is for the bow to shoot the
water 3 times. After you get that final ding, you can activate
the actual mission by going under the platform and starting it. In Niobe Labs, you will need to complete 7
waves of progressively more difficult situations while also punching in keycodes to move to
the next wave. The first few phases are pretty simple, but
combat wise, things ramp up and if you aren’t organized, you’ll run into some problems. Here are some rules that you’ll need to know
about: 1) if a boss character or multiple bosses have any shield drones, all enemies
in the room will be immune until they are removed. The shield drones will respawn if the boss
doesn’t take damage for a few seconds, just like the forges. 2) Any major, non-boss enemies will continuously
spawn enemies while they are alive. So, if you have a major shank alive, then
shanks will keep spawning until the major is killed. 3) Servitors will spawn walls that block off
parts of the room. If blocked for too long, this will likely
result in a failure, but we’ll explain servitors more in the level breakdown. The first wave features Siviks and some shanks. All you need to do is bring Siviks to 1/3
health and he’ll disappear. You’ll kill the shanks and any remaining enemies
that spawn, some vandals and a major shank spawn on the upper level by where you came
in, just kill them off. You’ll see your goal on the left side of the
screen change when it’s time to enter the codes, you’ll also hear a sound effect. The first lock is solved by the machine gun
user: step on the hand symbol on the floor and type in the word Butterfly. Sometimes if you go too fast, it won’t work,
so just pace yourself. The second wave features a bunch of major
enemies, a dreg, shank and marauder, so just kill them quickly. You’ll also have a couple of mines to defuse
too, nothing special about these though, just stand in the circle. The second lock requires the machine gun and
sniper players to do a sequence. Machine gun stands on the hand symbol and
shoots the fire and storm cloud, THEN the sniper stands on fish and shoots rabbit and
lotus. The sniper can be standing on the fish just
waiting until machine gun is done. The third wave features our first servitor
and a wall block splitting the room top and bottom. Killing the servitor removes the shield. BUT, if you’re not careful, the servitor can
sometimes move itself to the other side of the wall, resulting in your team just standing
around waiting for it to teleport and sometimes, it’ll never teleport. If it doesn’t teleport, just try to break
line of sight, although if it’s close to the wall, punching it sometimes works. Anyway, for this wave, you can position yourselves
on either side of the wall, but just try not to be near the servitor when it first spawns
in. If you’re too close to a servitor as it spawns,
it’ll lock onto you and if you’re on the wrong side of where the wall spawns, you might have
to 1v1 it or worse, you’ll lead it to where no one can shoot it. Kill the servitor quickly because you’ll have
a named major spawn in shortly after. Kill the named major after that and just clear
out the room after the major is dead. The third lock requires all players to stand
on a symbol and shoot a symbol at the same time. Machine gun stands on the filled in star symbol
and shoots fire, bow stands on wind and shoots the water, and sniper stands on dragon and
shoots the bamboo. Just count it down, 3, 2, 1 and shoot them. The 4th wave has another servitor, but the
wall is placed in a different orientation, splitting the room left and right. The same servitor rules apply. If uninfluenced, the servitor should float
towards the left side of the room, if you’re facing the forge doorway. However, this wave has mines to diffuse, A
is right, B is left, C is middle. So, you can have everyone come to the same
side for the servitor, but if you don’t kill fast enough or if the servitor goes to the
wrong side, a mine will blow up and you’ll all die. Splitting 2 and 1 is fine, 2 servitor, one
not. You’ll also have a major shank and vandal
in the back of the room, with the vandal being REALLY far and annoying to shoot, so bring
a sniper. The 4th lock requires the machine gun player
to spell the word “FLY” while jumping. Hit the letters while you’re in the air and
that’s it. The 5th wave is the double major BIG shank
wave, with a major dreg and marauder. This room doesn’t have a whole lot to it other
than just murder everything in the room. Ideally, you’ll shed the shield bots on both
servitors so you can kill vandals while also keeping damage on both big shanks so they
don’t regen them. Then, finish the dreg and marauder. You’ll also have a mine to diffuse which comes
with its own set of 4 shield drones which need to be destroyed first. You can melee all shield drones by the way,
makes killing them pretty easy. The 5th lock requires a very long sequence
to be input, with all players getting involved. The code is on the screen now: A, T, Bamboo,
Paper, Water, Trees, Gateway, Rabbit, L, R, Gateway, Lotus, S, D, Lotus, Rose, Heart. Just need to go in order, no tricks or anything
like that. The 6th wave is a double servitor, double
boss room. The room will be split into 3rds, left, middle,
right, with both servitors spawning in the middle, a boss on the left and on the right. Essentially, you want your entire team in
the middle towards the front of the area when the servitors spawn in as to not influence
their movement. Then, you want to kill them as fast as possible
so that you can break the walls because you’ll have completely immune adds harassing you
the whole time. Try to quickly damage both because if one
is ignored, it has a chance of teleporting to the other side of the wall. Once both servitors are dead, focus one boss
at a time while removing the shields of both so you can kill shanks. You’ll also have a major shank by the forge
doorway to kill. The 6th lock requires all players to use a
bow. Everyone piles onto the butterfly symbol plate
and shoots trees at the same time. That’s it. Shockingly enough, the 7th wave is definitely
the hardest room. In this sequence, you will have 2 servitors
spawn, one in the top right and one in the bottom left, with them splitting the room
into 4 squares. In the top left is a big shank, in the bottom
right is Siviks. In the top right section, but under the platform
will be a shield drone mine to diffuse shortly into the wave, with another mine spawning
in the bottom left. You will also have a major vandal and shank,
the shank will be up high in the back. Finally, if not already equipped, the bow
player needs to equip an arc weapon, the machine gun player need to equip a solar weapon, and
the sniper player needs to equip a void weapon. Any weapon will work. The top right servitor will remove the horizontal
wall, the other servitor, the vertical. Either way, you are gonna have a situation
where someone NEEDS to solo a servitor. This is likely to be a Well of Radiance Warlock
with something like Ikelos or Whisper, or both. They can solo either one, doesn’t really matter. The other two players need to kill the other
servitor. I’ve done runs where one person solos the
top right and then two kill the big shank and THEN the other servitor, I’ve done it
where 2 go to top right and 1 bottom left, basically any order will work, just depends
on your team comp and weapons. Keep the mines in your mind as well, especially
as the solo player, since those will spawn in around the time you’re finishing up the
servitors. If possible, try to focus fire at least one
of the majors early on to get them out of the way. Siviks will likely be your last kill and you
deal with him the same way you did in wave 1, only this time he only has 2 shield drones. The annoying part here will be dealing with
all of the adds since they’re all going to be immune for quite a long time. Here’s a full run of the stage in action. The 7th code requires everyone to input their
own sequences. They can be done at the same time, in any
order. However, this time, the sniper player needs
to hit their targets with a void gun, the machine gun player with a solar gun and the
bow with an arc gun, this is why I said switch. So, you use your main weapon to locate the
targets you need to hit, then switch weapons and hit them with the correct element. If you have memorized the locations, you can
skip the location part, you don’t need to highlight the symbols at all. I’ll explain what needs to happen, but you’re
much better off checking out the pictures in the description made by Kaiot_gaming. The machine gun player needs to hit the following
sequence in order with the solar gun while standing on hand: +ULFBERH+T.
The bow user needs to stand on butterfly and hit trees and paper, then stand on sun and
hit heart, heart, trees, wings, all with arc. The sniper user needs to stand on tiger and
hit fish, lotus, temple, then stand on dragon and hit gateway, rabbit, bamboo, temple, all
with void. Now, let me make something super clear. If you are the sniper user, when you go to
shoot fish, you REALLY need to watch for the particle effect that normally happens when
you shoot symbols and MAKE SURE it is appearing over the fish. Since you’re so close to other symbols, it
is possible to hit the fish, but not have the hit register as actually hitting fish,
so PLEASE watch to make sure the effect is on the fish and not something else. Try shooting somewhat shorter or closer than
usual, instead of right on the money. I guarantee that if you don’t know why you’re
not getting this work, it’s because of that or some other user error. When inputted correctly, the forge will open,
you’ll get a ghost and emblem and you’ll be done. Thoughts and opinions will be another video
seeing as this one has dragged on long enough. Thanks for watching, I’ll see you next time.

Bernard Jenkins


  1. on the fifth lock we have ads spawning and we can't do the code! Is this a bug? Or we are killing the shanks/disabling the bomb too slow?

  2. Why Bungie open the last forge … everyone was bitching for God sake all of you useless YouTubers should tell your viewers to hold on please Bungie you're trash letting us have that forge right away.. what … Bungie you should remove time out of competitive….if I'm playing with a bunch of idiots and I decided to leave I should not be punished with a 30 minutes time out… Fck this shit I pay my money to own this game and now you give a time out . .fuck you!!!!!! Bungie..and fuck you too datto shit… & fuck you chicken shit

  3. The Destiny franchise has lost it. I played D1 the other day and still am. None of this bull sh**. I pay for content but as a solo player it’s near on impossible to enjoy it as I need to try and find a fire team. Just make a game that none of this crap is in and give me match making. I’m not spending any more money on Destiny but investing it into Anthem.

  4. I saw a lot of articles and people calling this a failure of an event and awful, but honestly I think it's alright. The idea of a complex puzzle for the community to solve is great (one of the best times in Destiny's history was the Outbreak Prime puzzle). They made it really difficult (too difficult), but it was neat and a good idea. They made the right choices by giving a super helpful clue and giving access to the forge before the event was completed. But I'm glad the reward is only an emblem and ghost because they wouldn't want to lock another amazing weapon like Whisper behind a difficult mission like this one.

  5. So Does everyone need all 3 guns or can you have one of each + all three bow (for 6)?

  6. I stopped watching after a few minutes…life's too short for this Bungle BS…

  7. I would absolutely love to see you do a video explaining the "why" behind each of the puzzles if you get time to make one – would find it really interesting.

  8. I usually don’t comment but I would love a video that explains the reasoning behind these codes

  9. They couldn't make the game play mechanics difficult so they figured what the hell lets clutter the game with ciphers and see how the player base likes that challenge. What a joke, definitely not sorry I uninstalled. Just pissed they convinced me this DLC would be worth it.

  10. This whole thing was a bad idea from the get-go. I'd like to see the percentage of players who took any actual part in this at all. Willing to bet it's maybe 2%. In terms of how many could realistically take this on in the first place, 0.02%. They'd have been better served putting the time and thought into a special activity that required in-game skill and some in-game logic puzzle solving instead. If you're gonna plan something 'special' make it something the majority of the player base can realistically engage in.

  11. i personally think it’s cool that this event exists and just drops cosmetics, it tells a story!

    if destiny is about spending time in this universe and doing crazy hard challenges and feeling in awe of players who’ve beaten the biggest baddies, there should be stuff like this for insane people. it’s not like there isn’t enough stuff to do in destiny already lol, the people complaining probably don’t even play anymore but still think they should work at bungie 😂

  12. I am interested in the "why" of these solutions. Looking forward to that video.

  13. I’d love to see a video of the meaning and order/secrets that raid secrets found and solved in all of Black Armory, would be neat to see how they solved them all

  14. papa datto you did good.
    solved lvl 1,3,4 and 5.
    your the true hero!

  15. I got the new exotic sniper which is cool but on my 6 chance to get Jotunn I got it and I actually like Jotunn more than the exotic sniper that was released. The tracking orb is cool and just how it explodes and the damage it does is great. I do think the burn damage needs a buff or maybe be more like dragons breath napalm effect.

  16. WTF you don’t even aim at the fish for level 7?? Bro I spent an hour shooting that fish and it never worked! My team just got pissed and everyone left.

  17. Datto are you going to be doing a video comparing whisper and izanagis burden?

  18. you can buy cool destiny 2 metal posters at:

  19. I'm 4 mins into watching this and I'm thinking WTF, apart from the players that play this as a job who else can be bothered to do this!?

  20. Just… Wha-?! How? Who's idea was this? There is no thought or reason to the puzzles.

  21. there was a glitch when my team did it: on stage 5 during the 2 heavy shanks I tethered (direct hit) one of the shanks while their shield was still up and when we took out the shield drone it just exploded and died, you will have to kill the other one, it didn’t work all the time but it was a real time saver

  22. Some of your information during this is wrong. Such as not saying you have to shoot storm before T+HREBLFU+. Plus it would be nice to know the criteria for failure, because me and my friends we're doing this. Did the steps you said on bypass 2 flawlessly, didn't work and we wiped, did it again the exact same way, and it worked. Maybe it's just buggy.

  23. at the end when you see the end forge area there is a massive hole on the roof. couldn't we have come through there

  24. The 3rd one is bs only got it done 1 out of like 10 tries. Mic delay and all that bs makes it nearly impossible. Never going to get it done.

  25. Thats the major problem, they locked people out of content they payed for until other people figured something out, thats really bad planning. Also this wasn't challenging, it was annoying. Just take a moment to hear and read what Datto is saying. Random figures and letters need to be shot in specific orders with no meaning behind it. Why? Why? This was a really bad "puzzle" design and it is not the fact that people arent smart like these streamers, but it isnt their job like it is theirs. People dont have the time to sit and figure something out that is so misleading and ambient that it is not fun or cool to do.

  26. If I hit the wrong symbol in Niobe labs's Level 7. For example, the correct input is "+ U L F B E R H + T", but I shoot "+ U L F E(wrong)…". How can I restart the input?

  27. Raid-like mechanics for a "DLC" questline…sounds like Bungie. It's like escalation protocol with puzzle waves! I could understand this insane quest if it gave a good weapon but this is hardly worth this amount of a grind. Honestly shouldn't have even had Bungie tell us the codes and just let the diehard streamers figure it out cause even with them telling us I don't have the time for this quest lol

  28. Damn, I have all the weapons but none of my friends have more than a couple, was hoping I could just shoot everything myself. Every time I see someone with that emblem I get jealous

  29. Does everyone need the bow? Or can two people have the bow with the third not having it

  30. i mean seriously, how would you even figure this out on your own? lol.. mechanics seem harder than a raid should be 😪

  31. I’ve been looking around forever. Seeing if anyone would want to do this with me. I’ve gotten little to no responses. It’s just irritating man. I just want the emblem and ghost. If anyone would like to help me get this (since this cannot be solo’d) my PSN is Stratik. I’d really appreciate and be grateful for anyone’s help. I’d like to have some faith in the community.

  32. Pretty sure that completing the last wish raid with melee only would be quicker than doing all that shit

  33. this is so horrible, how in a right mind can some one enjoy this, are games not suppose to be actually fun and not want to pluck your eyes out!

  34. Yeah, no thanks. This is the side of Destiny that makes it not fun, & more like actual tedious & frustrating work. Too much bullshit for me. Jotuun ain't that imprtant…

  35. First Wave/Keycode: 5:48 / 6:11
    Second Wave/Keycode: 6:23 / 6:37
    Third Wave/Keycode: 6:58 / 7:55
    Fourth Wave/Keycode: 8:16 / 9:04
    Fifth Wave/Keycode: 9:14 / 9:49
    Sixth Wave/Keycode: 10:15 / 11:02
    Final Wave/Keycode: 11:15 / 15:43

    I did this because I plan on doing this mission 😂.

  36. I say keep these types of stuff, but once a team has cleared it open it for everyone but keep it as an instance for other people who might want to try it. Win win situation

  37. This whole time I was listening to Earth, Wind, and Fire.

    I’m not putting myself through this torment for a ghost and emblem. Gimme am exotic weapon.

  38. Wave 7 fucking sucked for that little glitch while shooting fish with the void weapon. I'm glad you showed where to properly shoot it. We got there 3 times and kept wondering why it didn't work.

  39. F* this, djeez this is not even easy to remember let alone do all that s**t while you are fighting I like D2 but those puzzles are waaaayyy too hard especially since I prefer playing solo, I hate how they force you to team up for all the good stuff

  40. Issue: I tried so many times to complete it, but I always have the same issue on bypass 3. After killing everyone, I stand on star with HMG, one teammate stands on dragon with sniper and the other one stands on wind with bow. We tried to shoot simultaneously, we tried to shoot with a minimum delay between each other and stuff like that, but we never got it. To be honest, once we got it, but nevermore. I’m gettin a bit frustrated, I don’t know what to do

  41. Is this even possible solo? Cause I want this ghost but wow this looks hard and too complicated for something cool but not really worth it

Leave a Reply

Your email address will not be published. Required fields are marked *